Shaman

Description
The mystical, tattooed Shaman is armed with two ceremonial Wands of Power. This Thrall generates a destructive spiritual force called Mojo!, with which to assault its enemy. Walls are no barrier to its eerie Portable Hole.

Attacks / Movement
The same energy (Mojo!) that grants the Shaman their ability to cast powerful magic suffuses the wands they wield. Their speed and Mojo! make them effective weapons in dire situations.

Abilities
1 - Charm: Increases the amount of damage allies in range inflict and makes them immune to traps.

2 - Portable Hole: Summon portable holes which allow units to pass through solid objects.